Addiction to Progress: Video games are addictive because they show regular progress and achievement markers. Same with merit badges of the Boy/Girl Scouts. Every manager should be measured by how much help s/he gives to employees making progress at meaningful tasks. Leaders negate progress when employees’ ideas get dismissed, they lose ownership, or they feel way overqualified for tasks they’re performing. Progress and inner work life are self- reinforcing and feed each other in a repeating loop. Great leaders and companies understand this “progress loop.”
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